Description: Video Game Level Design by Michael Salmond Estimated delivery 3-12 business days Format Paperback Condition Brand New Description "Explains what level design is and how to use it to make engaging video games"-- Publisher Description Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processes and charts a path towards thinking like a Level Designer.Throughout the book you will be guided through the fundamentals of level design: each chapter builds on the types of research, ideation, best practices, and methodologies Level Designers employ when creating prototypes and shipped games. A series of interviews with designers and case studies from game studios examine the application of industry-wide expertise used to create triple-A and indie game titles. By the end of this book you will have gained valuable insight into the role of a Level Designer and be able to devise, plan, and build your own engaging and entertaining game levels. Author Biography Michael Salmond is program coordinator of the Digital Media Design B.A. program at Florida Gulf Coast University, USA. He is the author of The Fundamentals of Interactive Design (2015) and Video Game Design: Principles and Practices from the Ground Up (2017). He has published scholarly papers on video gaming and is an active game developer and interaction designer. Details ISBN 1350015725 ISBN-13 9781350015722 Title Video Game Level Design Author Michael Salmond Format Paperback Year 2021 Pages 192 Publisher Bloomsbury Publishing PLC GE_Item_ID:131666313; About Us Grand Eagle Retail is the ideal place for all your shopping needs! With fast shipping, low prices, friendly service and over 1,000,000 in stock items - you're bound to find what you want, at a price you'll love! Shipping & Delivery Times Shipping is FREE to any address in USA. Please view eBay estimated delivery times at the top of the listing. Deliveries are made by either USPS or Courier. We are unable to deliver faster than stated. International deliveries will take 1-6 weeks. NOTE: We are unable to offer combined shipping for multiple items purchased. This is because our items are shipped from different locations. Returns If you wish to return an item, please consult our Returns Policy as below: Please contact Customer Services and request "Return Authorisation" before you send your item back to us. Unauthorised returns will not be accepted. Returns must be postmarked within 4 business days of authorisation and must be in resellable condition. Returns are shipped at the customer's risk. We cannot take responsibility for items which are lost or damaged in transit. For purchases where a shipping charge was paid, there will be no refund of the original shipping charge. Additional Questions If you have any questions please feel free to Contact Us. Categories Baby Books Electronics Fashion Games Health & Beauty Home, Garden & Pets Movies Music Sports & Outdoors Toys
Price: 48.31 USD
Location: Calgary, Alberta
End Time: 2024-11-15T01:44:09.000Z
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Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
ISBN-13: 9781350015722
Book Title: Video Game Level Design
Number of Pages: 192 Pages
Language: English
Publication Name: Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement
Publisher: Bloomsbury Academic & Professional
Publication Year: 2021
Item Height: 0.4 in
Subject: Programming / Games, Video & Electronic, Graphic Arts / General
Type: Textbook
Item Weight: 23.4 Oz
Item Length: 10.7 in
Subject Area: Design, Computers, Games & Activities
Author: Michael Salmond
Item Width: 8.2 in
Series: Required Reading Range Ser.
Format: Trade Paperback